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X-Mas Rules (Page 3)
3. Raiding Rules
3.0: Cannon Speed LimitAny and all raiding on the server, including the raiding outpost, must be done using the "/f raidclaim" command for your raid claims, and not the "/f claim" command. This is not the same for Counter Cannons, those are still done using "/f claim"Punishment: 5 Faction Strikes + Cannon world edited out, aswell as a 15-minute "time-out" to the offending faction from raiding
3.1: Cannon Speed LimitAny cannon with a barrel above y-10 must abide by the 3 second cannon speed limit. If the barrel of the cannon is under y-10 you may shoot as fast as you want.Punishment: 3 Faction Strikes + Cannon world edited out.
3.2: OverstackersOverstackers are allowed, however, they are limited to a 6 block overstack max.
Punishment: 2 Faction Strikes + Cannon world edited out
3.3: Rev NukesAny form of a rev nuke is not allowed under any circumstances. (Rev Hybrids are allowed, but they must follow the 3 second speed limit)
Punishment: 2 Faction Strikes + Cannon world edited out.
3.4: Horizontal Nukes & U-FusionsHorizontal Nukes and U-Fusions are strictly prohibited.
3.5: MidairsMidair cannons are strictly prohibited.
3.6: Left/ Right ShootingLeft and Right shooting are both strictly prohibited.
3.7: Cannon Box Wall LimitYou are allowed a maximum of 24 walls on your cannon box. (Excluding Box Wall)
Punishment: 2 Faction Strikes + Extra walls world edited out
3.7(1): Side Counter Box Wall LimitYou are only allowed to have 8 side counter walls. (Excluding Box Wall)
3.8(1): Raid ClaimsMax raid claim size is 13x13 chunks, with 4 extra chunks to float in (left/right). You are only allowed 1 raid claim per side of the base.
Punishment: 1 Faction Strike + Extra claims unclaimed
3.8(2): Side counter claims limitYou are allowed a maximum 7x7 claim with 8 walls per side (a total of 9 shots to breach). You may not side-counter a cannon from the front or back or border side. You are not allowed to side a side counter from the front or back!
Punishment: 12 Hour Ban to the player that fired + 1 Faction Strike
3.9: Making Cannon Boxes & Cannons in WildernessAll cannon boxes and cannons must be in your claimed land.
Punishment: Removal of cannon or cannon box + 1 Faction Strike
3.10: Bypassing WallsWhile raiding, you are not allowed to bypass walls in any way. This includes but not limited to, mid-airs and using a ladder guide to clip a block.
Punishment: 1 Faction Strike
3.11: Backstacking On The World BorderYou are not allowed to stack on the world border while raiding or countering.
3.12: Raiding Factions With Your Buffer CannonYou are strictly prohibited from using your buffer counter/cannon to raid another faction.
Punishment: 2 Faction Strikes
3.13: Disallowed CannonsYou are not allowed to use any of the following cannons:
3.14: TimerYou are prohibited from shooting at a base with the sole intention of giving a faction free grace (no intention of raiding a base). In order for factions to have raid timers, their raid attempt must be serious. Any faction found getting a raid timer without intent to actually raid, the faction will be punished.
Punishment: 2 Faction Strikes & 48 Hour Ban for any players involved
3.15: Switching CannonsYou must wait 15 minutes before switching to another raiding cannon. You may switch side counters and buffer counters every 10 minutes
3.16: Cannon Dispenser LimitYour cannon is not permitted to use more than 3,000 Dispensers per shot (this includes double and triple pulses etc.)
Punishment: 2 Faction Strikes + Cannon World Edited out
3.17: Grace PeriodOnce an active raid has finished, the defending faction receives a grace period through in-game mechanics. Other factions are not allowed to pvp, harass, or camp a faction’s walls with active grace.
1st Offense: Warning|2nd Offense: 1 Faction Strike & Teleported to spawn for all involved
3.18: Raiding CheckpointOnce an attacking faction (A) has advanced 7 chunks into an enemy’s Base (B) (excluding the Buffer counter), no other factions, except the one being raided (B), are allowed to shoot at the attackers (A). However, if a faction (C) has shot before faction (A) reached the checkpoint the may continue raiding. (This rule is designed to prevent potential teaming within the map.)
1st Offense: Termination of Raid2nd Offense: 2 Faction Strikes